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Post by josephus on Aug 22, 2013 21:46:43 GMT -5
This place is for folks to introduce their character, maybe a discription and background. I will soon change over to the rewarding of exsperiance the old fashion way which gives me a chance to reward for good role-playing and nifty ideas. Documenting adventures ect that also make me look clever also works...Anyway have at it..
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Post by blantyr on Aug 26, 2013 17:02:32 GMT -5
I am Zuliki. Zuliki Khepri. I'm what the Sea People call indigenous. That means I belong here. I came from here. My parents and their ancestors came from here. I am not one of the Sea People. I remember with the first group of Sea People, the pirates, came. Both my parents served the Old Gods, and both died with the coming of the pirates. Even that young I had been sworn to serve Isis, she who guides and protects nature, magic, mothers, children, birth, death, rebirth, living and the dead. As Isis, my role is protection and healing. The pirates thought me a slave. They thought to own the island and its people. They thought life and death was theirs to choose. And so it was until the second wave of sea people came. I was old enough to know the pirates deserved their deaths by the sword and by the noose, young enough to know that none deserved it. It seems to be the way of Sea Peoples, war and death and taking. All would agree the second Sea People better than the first, but they still think swords make them the masters. And still I heal. I try to protect. The island is still in part ours. The gods once granted us immortality, at least to those who could afford the rituals, and those who served them. The echoes of our past are common on the island. Those who were dead are not. They were promised eternity. They earned eternity. The promises still have power. All they needed the brought with them, into caves and carved passages leading from the light of Ra to eternal darkness below. Yes, there are cave full of things that glitter, things meant to stay in darkness. I have seen them, me and a few Sea Peoples who wander that paths leading to death. Riches and treasure guarded by vile monsters some would say. Who is the vile monster? Who seeks things belonging to the darkness, breaking words sworn between the living, the dead and the gods? A warning. Leave them be. Break not ancient ritual. I am sworn to protect and to heal. I am also sworn to Isis, mistress of life and afterlife. Warriors sworn to protect long dead masters have swords that cut still. The paths to the land of the dead should not be tread lightly. They are meant to be travelled once. There is no guarantee of return.
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bozma
Red Shirt
Posts: 22
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Post by bozma on Aug 31, 2013 7:39:03 GMT -5
I am Baal Bellasarius A nomad former thief and Archer I come from the order of curlid Where we shot our food on targets ranged 100 ft away or we starved. My people shunned me when i took an elven bride and drove me out of my tribe and stoned my bride to death. Since then I have wandered looking for a place to call home. When the paladin offered employment and a semi permanent place to call home, i jumped at it. I may need to work for my place but i will never let my Fellow extraordinary/irregulars down.
I have wandered this world from one end to the other since my exile and banishment learning how to become an expert in my trade. From the lands of the dwarves to the forests of the elves who taught me to make my own arrows from only the stoughtest wood with the finest feathers. The dwarves taught me how to use my mace. But the elves helped me hone my craft and truly become an archer that can be self sufficient. Making my own arrows. and plying my craft when needed to others.
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Post by hazey on Nov 5, 2013 13:08:46 GMT -5
Hey I'm chip stone. Years ago ya I was a dwarf minding a tunnel like all other dwarfs do.i had a lovely lady and home.i mainly worked as a stealth agent to gather intel for a dwarf named orgerige. Orgerige was a spineless man that couldn't stand on his own two feet. when selecting a new leader for Our civilization I came at a disagreement on the final vote witch so happen to be the spineless moss eater himself. So in an attempt to make every one happy aka my self I tried to get a group of friends that all so disagree. Our plans where foiled by a trader we where sold out tossed above grounds and striped of out cast never to retrench home again. Knowing I had an uncle above go run I set out. Looking town to town looking for him. After what seems like an endless journey ending at a smith I figured out his where abouts. Now I work for him as an arms and armor smith and scout checking others armor and supplies to make sure it's not better then ours. As a thief I make my way up the ladder to be the invisible as much as I can.except when drinking and dancing.
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Post by thatoneguy on Nov 25, 2013 23:45:04 GMT -5
The Bard Ewan Wallace is from the Scottish Highlands, trained in the ways of words and music by a clan member known as Duncan, a former traveler himself who's tales enthralled the young Ewan as he learned the old Scott's ways. Over the years he was taught the music of the bards, and the power it can have over someone, the way of the bluff, and finally he was taught how to use the traditional tools of his clan: The Bastard Sword and the Buckler shield.
When he became of age and left the clan, he had heard of a band of Mercenaries being brought into an area they kept referring too as "Egypt" they were talking about savage natives and how an Empire needed them to come and help them establish a city. The mercenaries seemed to be well off people, and a few looked down upon the simple Bard and his simple ways, but when they landed on the new land, the doubts they seemed to have were shattered by the aid he offered them, giving them an edge when jumped by lions and goblins, and protecting the city of Justium for a while with the other mercenaries before his contract ran out, and he was free with his earnings.
He set out to explore the new lands, finding that much of it was an arid wastland, but that was only between the various towns and settlements of the native people, who he found quite pleasant as he explored the countryside, but never quite leaving the West Road, making sure to send letters from Justium to his family so they could know where he was and that he was alright. After a while of exploring however, he did find the road a but dull, and he wanted something new, he had never been one for the military but he head of a group called the Irregulars in Justium.
From what he had been told by others in the city, it was a group of ragtag parties that protected the city, and the west road in different styles from the normal rank-and-file of the military, and that each party was different, needing new troops for different tasks, an illusionist here, an alchemist there, and you had a party of irregulars, and this seemed right up the alley of the young bard, finding his skills at the bagpipes, while sometimes annoying, to be lifesaving, and when that failed he was never a bad swordsman.
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Post by blantyr on Nov 27, 2013 14:05:41 GMT -5
At the moment, I'm working on a sword and board fighter, a true genius and intellectual by the standards of her home town of Hogshead. I fear she's rather large and very green.
Now if only they taught knowledge skills in Hogshead...
Bob
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