Post by cleggster on May 27, 2013 0:52:18 GMT -5
Here is the latest posting for my 3.8 rules for Shadowrun. The first bit is a copy of what I submitted to Dumpshock. Also, character creation is done as posted previously by Fastjack in the "Shadowrun 3.8 Rules Summary". So feel free to comment. Here ya go.
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Ok, this is not for everybody. Just to get that out of the way.
I have been playing Shadowrun since 1st edition came out. I was looking for a cyberpunk game and out of the three at the time, this one looked like my D&D players could get into it. Good choice in the long run. But I tinker. And I have modified every version that we played. My favorite was what I call Shadowrun 2.5. Basically 3rd with some 2nd thrown in with a bit 'o 1st. When 4th came out I was all excited and ran out to get it when it was released. After 1 read through I didn't care for it and went back to playing 2.5.
Cut to now and a new group of players. New game. This time in a store. Problem was we needed to play 4th. For one thing the store only sells 4th so..there. Also, most of the group was new to the game and did not have older books, or only played 4th. Also the 20th anniversary edition was out and some of the new books being released for Shadowrun looked really cool. So on advice given at Dumpshock and some of my players I tried it out. Ran “On the Run” (yes, I know) as straight, vanilla, RAW 4th. I was surprised by what I actually liked and disliked.
So first, the point. If you hate 4th, you will just play an earlier edition of your choosing. So this will be irrelevant. And that's great. If you love 4th and think it fixed all the problems, you will not like this at all. So why even try this in the first place? Well, mostly for the above stated reasons. And in the end, this is my attempt to address the few issues that I had with 4th .ed. I can boil it down to 2 real issues and a number of little nitpicks. Keeping in mind that I am trying my darnedest to differentiate between my old fuddy duddy self fearing change, and genuine dislikes. The other reason for all this is the hope of making all my old books compatible with the new edition. It remains to be seen if it works.
So the two big issues I had with 4th is...... dum, dum,dum.... Well, combat really. That and the magic traditions. I always held up the combat system is Shadowrun is my favorite. Using it in other games. I understand this is not universal love, but it always worked for me. I liked the flexibility that comes with the variable target numbers and the tactile decisions that came with the pools.
So I made these changes as a roll back for 4th combat. Was play testing them, but my group fell apart at the end of summer. Also wanted to see what 2050 brought. I was surprised that the loosening of traditions was in cannon. I thought it was just a rules change. So I decided to write up my changes and post them to see if anybody else wanted to play test them. Or just check them out.
And of course in the middle of writing these up, they announced 5th edition. So here's hoping. So for the maybe 3% of you who needed a bridge between 3rd and 4th, I present for you...3.8. Enjoy or eviscerate at your leisure.
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The rules to follow.
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Ok, this is not for everybody. Just to get that out of the way.
I have been playing Shadowrun since 1st edition came out. I was looking for a cyberpunk game and out of the three at the time, this one looked like my D&D players could get into it. Good choice in the long run. But I tinker. And I have modified every version that we played. My favorite was what I call Shadowrun 2.5. Basically 3rd with some 2nd thrown in with a bit 'o 1st. When 4th came out I was all excited and ran out to get it when it was released. After 1 read through I didn't care for it and went back to playing 2.5.
Cut to now and a new group of players. New game. This time in a store. Problem was we needed to play 4th. For one thing the store only sells 4th so..there. Also, most of the group was new to the game and did not have older books, or only played 4th. Also the 20th anniversary edition was out and some of the new books being released for Shadowrun looked really cool. So on advice given at Dumpshock and some of my players I tried it out. Ran “On the Run” (yes, I know) as straight, vanilla, RAW 4th. I was surprised by what I actually liked and disliked.
So first, the point. If you hate 4th, you will just play an earlier edition of your choosing. So this will be irrelevant. And that's great. If you love 4th and think it fixed all the problems, you will not like this at all. So why even try this in the first place? Well, mostly for the above stated reasons. And in the end, this is my attempt to address the few issues that I had with 4th .ed. I can boil it down to 2 real issues and a number of little nitpicks. Keeping in mind that I am trying my darnedest to differentiate between my old fuddy duddy self fearing change, and genuine dislikes. The other reason for all this is the hope of making all my old books compatible with the new edition. It remains to be seen if it works.
So the two big issues I had with 4th is...... dum, dum,dum.... Well, combat really. That and the magic traditions. I always held up the combat system is Shadowrun is my favorite. Using it in other games. I understand this is not universal love, but it always worked for me. I liked the flexibility that comes with the variable target numbers and the tactile decisions that came with the pools.
So I made these changes as a roll back for 4th combat. Was play testing them, but my group fell apart at the end of summer. Also wanted to see what 2050 brought. I was surprised that the loosening of traditions was in cannon. I thought it was just a rules change. So I decided to write up my changes and post them to see if anybody else wanted to play test them. Or just check them out.
And of course in the middle of writing these up, they announced 5th edition. So here's hoping. So for the maybe 3% of you who needed a bridge between 3rd and 4th, I present for you...3.8. Enjoy or eviscerate at your leisure.
-------------------------------------------------------------------------------
The rules to follow.